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Evil Dead: The Game Army of Darkness Update Out Now!

By 07.13.22News

The Army of Darkness update for Evil Dead: The Game is out now! The update includes the Castle of Kandar map, new weapons, and new premium outfits. Check out the trailer and full update details here.

New Content

•   New Map: Castle Kandar
•   Two new weapons: Mace and Explosive Crossbow
•   New Outfits for both Survivor and Demon
•   Necromancer Gilded Attire
•   Henry The Red Scottish Vibe
•   Lord Arthur Battle Prep
•   Ash Williams S-Mart and Gallant Knight (sold separately)
•   New Game Mode: Exploration
•   Added option to buy and customize Screamers
•   Necromancer Screamer image

New Features

•   Push to talk (PC)
•   Added FX for stunned units
•   Added FX for the car when it disappears
•   Added functionality in collection for when outfits/characters are not unlocked.
•   Added options for Settings
•   AntiAliasing quality (PC)
•   Motion Blur (PC)
•   Control Sensitivity
•   Performance Mode (quality mode) in Xbox Series S
•   Fix for 16:9 y 16:10 resolutions
•   Change the Master of crossbow skill to affect all crossbows in the game
•   General bug fixes

Balance Changes

Ranged Weapon Damage Changes
•   Shotgun Epic – 65 to 45
•   Shotgun Legendary – 85 to 55
•   Boomstick Rare – 60 to 45
•   Boomstick Epic – 70 to 50
•   Boomstick Legendary – 95 to 60
•   Hunting Rifle Rare – 255 to 240
•   Hunting Rifle Epic -265 to 250
•   Hunting Rifle Legendary – 285 to 265
•   Revolver Rare – 170 to 155
•   Revolver Epic – 180 to 165
•   Revolver Legendary- 200 to 180
•   Handgun Rare – 75 to 60
•   Handgun Epic – 85 to 70
•   Handgun Legendary – 105 to 85
•   Crossbow Rare – 270 to 255
•   Crossbow Epic – 280 to 260
•   Crossbow Legendary – 300 to 280
•   Sawgun Rare – 170 to 155
•   Sawgun Epic – 180 to 165
•   Sawgun Legendary – 200 to 180
•   Lever action rifle Rare – 140 to 125
•   Lever action rifle Epic – 150 to 135
•   Lever action rifle Legendary – 170 to 150
•   Blunderbuss Rare – 255 to 240
•   Blunderbuss Epic – 265 to 250
•   Blunderbuss Legendary – 285 to 265
•   Double barrel Rare – 57 to 42
•   Double barrel Epic – 67 to 52
•   Double barrel Legendary – 87 to 67

MELEE WEAPONS DISMEMBERMENT DAMAGE
•   Chainsaw Common – 75 to 77
•   Chainsaw Rare – 76 to 79
•   Chainsaw Epic – 77 to 81
•   Chainsaw Legendary – 80 to 85

SUPPORTS
•   SUPPORT RANGE – 5m to 8m (Apply to teammates Amulets and Shemp’s)

POSSESSED UNITS DAMAGE
•   Berserker – 35 to 45
•   Demi-Eligos – 50 to 60
•   Eligos – 60 to 65

CARS
•   Possessed Car percentage of Infernal Energy subtracted per hit – 20% to 10%
•   Car Damage to survivors – 175 to 200

INFERNAL ENERGY UNITS POSSESSION COST
•   Warlord – Basic Unit Initial Cost: -20 to -60 / Maintain Cost: -0.15 to -0.4
•   Puppeteer – Basic Unit Initial Cost: -40 to -60 / Maintain Cost: -0.35 to -0.4
•   Necromancer – Basic Unit Initial Cost: -20 to -60 / Maintain Cost: -0.15 to -0.4
•   Warlord – Elite Unit Initial Cost: -30 to -70 / Maintain Cost: -0.3 to -0.8
•   Puppeteer – Elite Unit Initial Cost: -30 to -70 / Maintain Cost: -0.3 to -0.8
•   Necromancer – Elite Unit Initial Cost: -30 to -70 / Maintain Cost: -0.3 to -0.8
•   INFERNAL ENERGY UNITS POSSESSION COST AT EVENTS (PAGE , DAGGER, NECRO)
•   Puppeteer – Basic Unit Initial Cost: -40 to -20 / Maintain Cost: -0.35 to -0.15
•   Warlord – Elite Unit Initial Cost: -30 to -50 / Maintain Cost: -0.3 to -0.35
•   Puppeteer – Elite Unit Initial Cost: -30 to -50 / Maintain Cost: -0.3 to -0.35
•   Necromancer – Elite Unit Initial Cost: -30 to -50 / Maintain Cost: -0.3 to -0.35

POSSESSED UNITS BALANCE
•   Warlord – Basic Unit Balance: 400 to 325
•   Puppeteer – Basic Unit Balance: 330 to 270
•   Necromancer- Basic Unit Balance: 400 to 350
•   Warlord – Elite Unit Balance: 625 to 525
•   Puppeteer – Elite Unit Balance: 550 to 450
•   Necromancer – Elite Unit Balance: 550 to 500

DEMON UPGRADE: POSSESSION
•   Possession costs have been raised across categories to include: Maintaining possession cost reduction, Possession initial cost reduction and Possession balance. Cost scale upwards from levels 1 to 5.
•   Warlord and Necromancer have a required threat level 6 to unlock Possession Upgrade.

DEMON UPGRADE: BOSS
•   Boss unit will have increased damage and health on Level 4 and Level 5 for Boss Upgrade

DEMON VISION
•   Demon Vision Upgrade has increased distance at Level 1 (5m), Level 2 (10m), and Level 3 (15m).
•   Basic Demon vision has been reduced from 100 m to 85m.

SKILL CHANGES
•   Puppeteer – Puppet Master: Invigorating Possession: The amount of energy recovered per hit has been changed from 0.5 to 1 at level one of this skill and from 1 to 2 at level two.
•   Ed – Weapon Master: Crossbows: The extra damage has been decreased from 20 to 10%.
•   Kelly – Battle Frenzy: The extra damage per stack has increased from 1% to 2%.
•   Scotty – Thunder Thrust: Damage has increased from 100 to 150.
•   Lord Arthur – Fuel the Fire: Extra duration per finisher has increased from 3 to 5s.