The Army of Darkness update for Evil Dead: The Game is out now! The update includes the Castle of Kandar map, new weapons, and new premium outfits. Check out the trailer and full update details here.
New Content
• New Map: Castle Kandar
• Two new weapons: Mace and Explosive Crossbow
• New Outfits for both Survivor and Demon
• Necromancer Gilded Attire
• Henry The Red Scottish Vibe
• Lord Arthur Battle Prep
• Ash Williams S-Mart and Gallant Knight (sold separately)
• New Game Mode: Exploration
• Added option to buy and customize Screamers
• Necromancer Screamer image
New Features
• Push to talk (PC)
• Added FX for stunned units
• Added FX for the car when it disappears
• Added functionality in collection for when outfits/characters are not unlocked.
• Added options for Settings
• AntiAliasing quality (PC)
• Motion Blur (PC)
• Control Sensitivity
• Performance Mode (quality mode) in Xbox Series S
• Fix for 16:9 y 16:10 resolutions
• Change the Master of crossbow skill to affect all crossbows in the game
• General bug fixes
Balance Changes
Ranged Weapon Damage Changes
• Shotgun Epic – 65 to 45
• Shotgun Legendary – 85 to 55
• Boomstick Rare – 60 to 45
• Boomstick Epic – 70 to 50
• Boomstick Legendary – 95 to 60
• Hunting Rifle Rare – 255 to 240
• Hunting Rifle Epic -265 to 250
• Hunting Rifle Legendary – 285 to 265
• Revolver Rare – 170 to 155
• Revolver Epic – 180 to 165
• Revolver Legendary- 200 to 180
• Handgun Rare – 75 to 60
• Handgun Epic – 85 to 70
• Handgun Legendary – 105 to 85
• Crossbow Rare – 270 to 255
• Crossbow Epic – 280 to 260
• Crossbow Legendary – 300 to 280
• Sawgun Rare – 170 to 155
• Sawgun Epic – 180 to 165
• Sawgun Legendary – 200 to 180
• Lever action rifle Rare – 140 to 125
• Lever action rifle Epic – 150 to 135
• Lever action rifle Legendary – 170 to 150
• Blunderbuss Rare – 255 to 240
• Blunderbuss Epic – 265 to 250
• Blunderbuss Legendary – 285 to 265
• Double barrel Rare – 57 to 42
• Double barrel Epic – 67 to 52
• Double barrel Legendary – 87 to 67
MELEE WEAPONS DISMEMBERMENT DAMAGE
• Chainsaw Common – 75 to 77
• Chainsaw Rare – 76 to 79
• Chainsaw Epic – 77 to 81
• Chainsaw Legendary – 80 to 85
SUPPORTS
• SUPPORT RANGE – 5m to 8m (Apply to teammates Amulets and Shemp’s)
POSSESSED UNITS DAMAGE
• Berserker – 35 to 45
• Demi-Eligos – 50 to 60
• Eligos – 60 to 65
CARS
• Possessed Car percentage of Infernal Energy subtracted per hit – 20% to 10%
• Car Damage to survivors – 175 to 200
INFERNAL ENERGY UNITS POSSESSION COST
• Warlord – Basic Unit Initial Cost: -20 to -60 / Maintain Cost: -0.15 to -0.4
• Puppeteer – Basic Unit Initial Cost: -40 to -60 / Maintain Cost: -0.35 to -0.4
• Necromancer – Basic Unit Initial Cost: -20 to -60 / Maintain Cost: -0.15 to -0.4
• Warlord – Elite Unit Initial Cost: -30 to -70 / Maintain Cost: -0.3 to -0.8
• Puppeteer – Elite Unit Initial Cost: -30 to -70 / Maintain Cost: -0.3 to -0.8
• Necromancer – Elite Unit Initial Cost: -30 to -70 / Maintain Cost: -0.3 to -0.8
• INFERNAL ENERGY UNITS POSSESSION COST AT EVENTS (PAGE , DAGGER, NECRO)
• Puppeteer – Basic Unit Initial Cost: -40 to -20 / Maintain Cost: -0.35 to -0.15
• Warlord – Elite Unit Initial Cost: -30 to -50 / Maintain Cost: -0.3 to -0.35
• Puppeteer – Elite Unit Initial Cost: -30 to -50 / Maintain Cost: -0.3 to -0.35
• Necromancer – Elite Unit Initial Cost: -30 to -50 / Maintain Cost: -0.3 to -0.35
POSSESSED UNITS BALANCE
• Warlord – Basic Unit Balance: 400 to 325
• Puppeteer – Basic Unit Balance: 330 to 270
• Necromancer- Basic Unit Balance: 400 to 350
• Warlord – Elite Unit Balance: 625 to 525
• Puppeteer – Elite Unit Balance: 550 to 450
• Necromancer – Elite Unit Balance: 550 to 500
DEMON UPGRADE: POSSESSION
• Possession costs have been raised across categories to include: Maintaining possession cost reduction, Possession initial cost reduction and Possession balance. Cost scale upwards from levels 1 to 5.
• Warlord and Necromancer have a required threat level 6 to unlock Possession Upgrade.
DEMON UPGRADE: BOSS
• Boss unit will have increased damage and health on Level 4 and Level 5 for Boss Upgrade
DEMON VISION
• Demon Vision Upgrade has increased distance at Level 1 (5m), Level 2 (10m), and Level 3 (15m).
• Basic Demon vision has been reduced from 100 m to 85m.
SKILL CHANGES
• Puppeteer – Puppet Master: Invigorating Possession: The amount of energy recovered per hit has been changed from 0.5 to 1 at level one of this skill and from 1 to 2 at level two.
• Ed – Weapon Master: Crossbows: The extra damage has been decreased from 20 to 10%.
• Kelly – Battle Frenzy: The extra damage per stack has increased from 1% to 2%.
• Scotty – Thunder Thrust: Damage has increased from 100 to 150.
• Lord Arthur – Fuel the Fire: Extra duration per finisher has increased from 3 to 5s.