Evil Dead: The Game

Nick el Ass

Hero from the Sky
Joined
Aug 20, 2007
Location
Indianapolis
Big info about new additions and a few buffs and nerfs, but if you want to see the Castle Kandar map for the first time when it goes live you should avoid the stream.

 
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Kain

Captain Supermarket
Staff member
Joined
Jun 11, 2015
Location
NYC
Full map in case you're curious...
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Joem1k

Hero from the Sky
Staff member
Joined
Aug 1, 2015
A new update and the servers will be down for maintenance!

https://support.saber.games/hc/en-us/articles/7906134992401

New Feature
  • Parties are now maintained between games, no need to re-invite your friends to each match

Stability​

  • We’ve made changes to our region servers to allow both West and East coast players to join matches together. This will help with the long queue times some players have been experiencing.

General​

  • Several fixes for vaulting fences and their animations
  • Fixed a bug where roads would disappear
  • Pings placed on the map while sitting in the car are now displayed in the world
  • Fixed an issue causing a blurry flickering visual glitch on supply crates
  • The Dark Ones will now execute the correct attack animation as well as display their UI indicator correctly for their AOE attack
  • Removed duplicated portal trap in Castle Kandar
  • Change in the ratio-appearance of maps: 50% Castle Kandar, 25% Caravans, and 25% Cabin

Kandarian Demon​

  • Demon movement will no longer stutter and have interruptions after being exorcised indoors
  • Demon movement speed indoors increased from 500 to 700
  • Demons can no longer accumulate units indefinitely
  • Warlord Elite units no longer have an input lock when pressing the attack and arm swipe buttons
  • Puppeteer will not be able to obtain Infernal Energy while possessing a survivor and shooting another survivor in a bleeding state while having the skill “Puppet Master: Invigorating Possession”
  • Puppeteer and Necromancer basic units can no longer chain hits indefinitely
  • Demons will no longer be forced to spectate a survivor
  • Deadites will no longer spawn from portals before said portal has fully opened
  • Demons are no longer able to use the active ability of the possessed survivor
  • Demi-Eligos Thunderstruck attack will be canceled if Demi-Eligos is stunned and will not deal damage to survivors.
  • Possessed Demon Basic and Elite units can vault windows when sprinting toward them

Survivors​

  • Survivors will no longer be forced to aim if an objective was collected while aiming
  • Fixed Survivor input loss after being possessed while interacting with a vehicle
  • Survivors will no longer be resurrected and stay in bleeding-out animation
  • AI Survivors will no longer stop interacting with players or vehicles during the Dark One's battle
  • Lord Arthur Battle Prep Outfit now has the correct SFX and VFX after being hit by an evil unit
  • AI Survivor will no longer stay in bleeding-out animation without status in UI after being revived and will be able to be resurrected by collected objectives
  • Kelly Maxwell has now the correct additional melee damage value in her skill “Battle frenzy” (previously 80% now 60%)

UI / UX​

  • After being resurrected by the objective, the bleeding-out UI no longer stays on the hud.
  • Video settings will no longer be saved after exiting the options menu without applying them
  • Ed Getley's "The Collector" skill icon is now displayed for all survivors
  • The cursor on the map interface moves now without stutter (Xbox only)
  • "Not enough points" text is no longer stuck in UI for Demon after the player adds all skill points and switches to another tab in Collection
  • Fixed the button prompt not appearing for one objective in the Cabin Map

Balance Changes​

  • Reduced balance damage of Ash glove from 40 to 20
  • Reduced balance multiplier of heavy fists attacks from x3 to x2
 

Nick el Ass

Hero from the Sky
Joined
Aug 20, 2007
Location
Indianapolis
Once they combined east and west coast players it takes a minimum of five minutes to find a match, and that has kept me from playing much recently... but even when you do get going the Castle Kandar map has major issues with lag that hasn't effected the other maps as much. So I'm glad they are trying to fix it.
 

Nick el Ass

Hero from the Sky
Joined
Aug 20, 2007
Location
Indianapolis
Ohhh, a free demon as well?!
This is gonna be a big content drop for the game.

I wondered if we would be getting anything else Army of Darkness related, but didn't expect to get that... and having a plague like element should mix things up. Now I have to renew my PlayStation Plus account which ended the day they announced the newest additions to the game. Ooooooooops.
 
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